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Paladin’s Quest SNES

Paladin’s Quest

About Paladin’s Quest

Paladin's Quest is a 1992 role-playing game for the Super NES, developed by Copya System and published in North America by Enix. Released in Japan as Lennus, it follows Chezni, a young student who accidentally awakens an ancient war machine called Dal Gren and sets out to undo the damage.

Its biggest quirk is magic: casting spells costs hit points instead of magic points, so every spell is a risk. Characters improve their elemental skills through use, and you can hire mercenaries to join your party. Its strange, pastel-colored alien world makes it one of the most unusual RPGs on the SNES.

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